01What Is an Audio Frequency?
An audio frequency is the periodic vibration of air pressure that the human ear translates into sound. Frequencies are perceived as pitch: rapid vibrations sound high (like a whistle or cymbal), while slow vibrations sound low (like a bass drum or thunder).
02What Is Hertz (Hz)?
Hertz (Hz) is the international unit of frequency representing one complete oscillation cycle per second. Named after physicist Heinrich Hertz, 1 Hz is one cycle per second. 1 kilohertz (1 kHz) represents 1,000 complete oscillation cycles every second.
03What Is the Audible Frequency Range?
The human ear is generally capable of detecting acoustic vibrations spanning from 20 Hz to 20,000 Hz (20 kHz). Frequencies below 20 Hz are termed infrasound, while frequencies above 20 kHz are termed ultrasound.
04How to Test Low Frequencies
Low frequencies (20 Hz–250 Hz) test subwoofer excursion and woofer enclosures. Play tones starting at 100 Hz and step downwards toward 30 Hz at moderate volume. Listen for physical cabinet rattling, voice coil scraping, or sympathetic room buzzing.
05How to Test Mid Frequencies
Mid frequencies (250 Hz–4 kHz) encompass human speech and core musical fundamentals. Evaluate whether tones in this band sound smooth, balanced between left and right channels, and free of harsh distortion.
06How to Test High Frequencies
High frequencies (5 kHz–20 kHz) assess tweeter fidelity and acoustic brilliance. Keep digital volume at 20%–30% to prevent ear fatigue. Listen for crisp, transparent highs without excessive graininess or hiss.
07How to Test Speaker Frequencies
Position yourself in the center of your listening triangle. Generate tones at 60 Hz, 1 kHz, and 10 kHz to ensure both speakers produce equal volume and consistent tonality without cabinet vibration.
08How to Test Headphone Frequencies
Put on your over-ear or on-ear headphones. Because headphone drivers sit directly outside your ear canal, begin at a low gain setting. Check whether low bass remains centered and whether high frequencies sound equal in both ears.
09How to Test Earbud Frequencies
In-ear monitors and earbuds depend entirely on an airtight ear tip seal. If deep bass (below 80 Hz) sounds thin or absent, try different tip sizes before evaluating frequency reproduction.
10How to Test Left and Right Frequencies
Use the Channel Selector to isolate the LEFT channel, then switch to RIGHT. Ensure that when Left is selected, zero sound bleeds into the right channel, verifying clean stereo channel separation.
11How to Test Stereo Frequencies
Switch to BOTH or MONO. When identical frequency signals play through both channels in phase, the auditory image should appear solidly phantom-centered directly midway between your ears.
12What Is a Frequency Sweep?
A frequency sweep is a continuous audio tone whose frequency steadily climbs or descends across the audible spectrum. Sweeps immediately reveal crossover dips and acoustic resonances that single static tones miss.
13How to Run a Frequency Sweep
Select the 20 Hz → 20 kHz range with a 10-second or 20-second duration. Click 'START SWEEP'. Listen for a smooth, uninterrupted transition from deep rumble to high pitch without sudden loudness drops.
14How to Use a Frequency Generator
A tone generator synthesizes mathematically defined periodic waveforms. Select your frequency via the logarithmic slider or numeric input, choose Sine wave, and click Play. Always adjust gain smoothly.
15What Is a Sine Wave?
A sine wave is the purest acoustic waveform in physics. It contains no harmonics or overtones beyond its single fundamental frequency, making it the essential standard for testing driver distortion.
16What Is a Triangle Wave?
A triangle wave contains the fundamental frequency plus odd harmonics (3rd, 5th, 7th) with amplitudes diminishing as the square of the harmonic number ($1/n^2$), producing a warm, flute-like tone.
17What Is a Square Wave?
A square wave contains prominent odd harmonic overtones ($1/n$), generating a rich, hollow, buzzy acoustic texture often used in digital synthesizer synthesis and circuit clipping analysis.
18What Is a Sawtooth Wave?
A sawtooth wave contains both even and odd harmonics across the spectrum, producing an extremely bright, sharp, and rich tone with maximum high-frequency harmonic content.
19Why Can't I Hear Certain Frequencies?
Human ears are not equally sensitive across all frequencies (described by the Fletcher-Munson equal-loudness contours). Furthermore, physical speaker drivers have sharp low-end roll-offs, and age reduces high-frequency reception.
20Why Do Low Frequencies Buzz?
Low frequencies demand substantial physical cone displacement. If you hear a buzz, it is almost always caused by loose screws, speaker grille vibration, desk resonance, or a loose dust cap.
21Why Do High Frequencies Sound Harsh?
The human ear canal naturally resonates between 2 kHz and 4 kHz to amplify human speech. Pure high-frequency sine tones in this range can feel intense or piercing even at moderate volume settings.
22How Age Affects High-Frequency Hearing
Presbycusis (natural age-related hearing change) gradually reduces hair cell sensitivity in the cochlea responsible for high frequencies. Adults over 30 commonly top out around 15–16 kHz, while children may hear up to 19–20 kHz.
23Safe Frequency Testing Volume
Always begin testing at 25%–30% volume. Never turn up your volume to 'hunt' for high-frequency tones you cannot hear, as high digital energy can blow delicate tweeters and cause ear fatigue.
24Why a Browser Cannot Measure Frequency Response
Measuring true acoustic frequency response requires a calibrated measurement microphone placed in an acoustically treated room, alongside specialized measurement software. A web browser can only synthesize accurate output signals.